AI Insights · Timothy · October 2024
Top 5 PVP Games on Android in Finland, Q3 2024
Explore the performance of the top 5 PVP gaming apps in Finland on Android during Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the top 5 PVP gaming apps on the Android platform in Finland showcased varied performances across revenue, downloads, and active users. According to Sensor Tower data, these apps demonstrated unique trends that are worth noting.
Brawl Stars from Supercell recorded a peak in weekly revenue at about $84K in early July, followed by fluctuations that concluded with $44K in the last week of September. Downloads for the game remained relatively stable, hovering around 1.6K in early July and closing at 1K by the end of the quarter. Weekly active users saw a gradual decline from 279K to 231K over the same period.
For Pokémon GO, published by Niantic, Inc., weekly revenue reached a high of approximately $105K in mid-July, before experiencing a decline, ending September with $28K. Downloads also saw a slight decrease, starting at 800 and ending at 644. However, active users fluctuated, beginning at 107K and closing the quarter at 114K.
Roblox by Roblox Corporation experienced stable revenue trends, with weekly earnings around $22K throughout July and ending at $19K in late September. Downloads increased from 1.4K in early July to nearly 2K by the end of that month, then stabilized. Active users showed a downward trend from 175K to 152K throughout the quarter.
The game Whiteout Survival from Century Games PTE. LTD. saw its revenue peak at $25K in early September before tapering to $16K by the end of the quarter. Downloads fluctuated, starting at 1.2K and closing at 1.1K, while active users rose gradually from 5K to 5.6K over the quarter.
Lastly, Coin Master by Moon Active showed stable revenue, beginning with $26K in early July and ending with $13K in late September. Downloads were modest, starting at 197 in July and slightly decreasing to 156 by the end of September. Active users began at 8K and ended at 6.9K, indicating a slight decline.
These insights reveal the dynamic nature of the PVP gaming landscape in Finland, with each app demonstrating distinct patterns in user engagement and monetization. For more detailed insights and data, visit Sensor Tower.